{listToString, listToVector, pairp, cons, car, cdr, caar, cddr, cdar, cadr, caadr, cadar, caddr, nilp, nil, setcdr, metacadr} = require "cons-lists/lists" readline = require "readline" {inspect} = require "util" print = require "./print" class Value class Environment class Continuation constructor: (@k) -> class NullEnv extends Environment lookup: -> throw "Unknown variable" update: -> throw "Unknown variable" class FullEnv extends Environment constructor: (@others, @name) -> lookup: (name, kont) -> @others.lookup name, kont update: (name, kont, value) -> @others.update name, kont, value class VariableEnv extends FullEnv constructor: (@others, @name, @value) -> lookup: (name, kont) -> if name == @name resume kont, @value else @others.lookup name, kont update: (nam, kont, value) -> if name == @name @value = value resume kont, value else @others.update name, kont, value # QUOTE evaluateQuote = (v, env, kont) -> resume kont, v # IF evaluateIf = (exps, env, kont) -> evaluate (car e), env, new IfCont(kont, (cadr e), (caddr e), env) class IfCont extends Continuation constructor: (@k, @ift, @iff, @env) -> resume: (v) -> evaluate (if v then @ift else @iff), @env, @k # BEGIN evaluateBegin = (exps, env, kont) -> if (pairp exps) if pairp (cdr exps) evaluate (car exps), env, (new BeginCont kont, exps, env) else evaluate (car exps), env, kont else resume kont, "Begin empty value" class BeginCont extends Continuation constructor: (@k, @exps, @env) -> resume: (v) -> evaluateBegin (cdr @exps), @env, @k # VARIABLE evaluateVariable = (name, env, kont) -> env.lookup(name, kont) # SET evaluateSet = (name, exp, env, kont) -> evaluate exp, env, (new setCont(kont, name, env)) class SetCont extend Continuation constructor: (@k, @name, @env) -> resume: (value) -> update @env, @name, @k, value # LAMBDA evaluateLambda = (name, exp, env, kont) -> resume kont, new Function names, exp, env class Function extends Value constructor: (@variables, @body, @env) -> invoke: (values, env, kont) -> evaluateBegin @body, (extend @env, @variables, values), kont extend = (env, names, values) -> if (pairp names) and (pairp values) new VariableEnv (extend env (cdr names) (cdr values)), (car names), (car values) else if (nilp names) if (nilp values) then env else throw "Arity mismatch" else new VariableEnv env, names, values # APPLICATION evaluateApplication = (exp, exps, env, kont) -> evaluate exp, env, (new EvFunCont kont, exps, env) class EvFunCont extends Continuation constructor: (@k, @exp, @env) -> resume: (f) -> evaluateArguments (@exp, @k, new ApplyCont @k, f, @env) evaluateArguments = (exp, env, kont) -> if (pairp exp) evaluate (car exp), env, (new ArgumentCont kont, exp, env) else resume kont, "No more arguments" class ApplyCont extends Continuation constructor: (@k, @fn, @env) -> resume: (v) -> invoke @fn, v, @env, @k class ArgumentCont extends Continuation constructor: (@k, @exp, @env) -> resume: (v) -> evaluateArguments (cdr @env, @env, new GatherCont @k, v) class GatherCont extends Continuation constructor: (@k, @v) -> resume: (v) -> @k.resume (cons @v, v) class BottomCont extends Continuation constructor: (@k, @f) -> resume: (v) -> @f(v) class Primitive extends Value constructor: (@name, @address) -> evaluate = (e, env, kont) -> [type, exp] = [(ntype e), (nvalu e)] if type == "symbol" return variables.evaluate exp, env, kont if type in ["number", "string", "boolean", "vector"] return exp if type == "list" head = car exp if (ntype head) == 'symbol' switch (nvalu head) when "quote" then resume (cdr exp), kont when "if" then evaluateIf (cdr exp), env, kont evaluate (cadr e), env, new Ifs((-> (caddr e)), (->(cadddr e)), env, kont) when "begin" then eprogn (cdr exp), env when "set!" then update (nvalu cadr exp), env, (evaluate (caddr exp), env) when "lambda" then make_function (astSymbolsToLispSymbols cadr exp), (cddr exp), env else invoke (evaluate (car exp), env), (evlis (cdr exp), env) else invoke (evaluate (car exp), env), (evlis (cdr exp), env) else throw new Error("Can't handle a #{type}") class Ifs: evaluate: (cond, pass, alt, env, kont) -> if cond then resume: ( env_init = nil env_global = env_init ntype = (node) -> car node nvalu = (node) -> cadr node definitial = (name, value = nil) -> env_global = (cons (cons name, value), env_global) name defprimitive = (name, nativ, arity) -> definitial name, ((args) -> vmargs = listToVector(args) if (vmargs.length == arity) nativ.apply null, vmargs else throw "Incorrect arity") the_false_value = (cons "false", "boolean") definitial "#t", true definitial "#f", the_false_value definitial "nil", nil definitial "foo" definitial "bar" definitial "fib" definitial "fact" defpredicate = (name, nativ, arity) -> defprimitive name, ((a, b) -> if nativ.call(null, a, b) then true else the_false_value), arity defprimitive "cons", cons, 2 defprimitive "car", car, 2 defprimitive "set-cdr!", setcdr, 2 defprimitive "+", ((a, b) -> a + b), 2 defprimitive "*", ((a, b) -> a * b), 2 defprimitive "-", ((a, b) -> a - b), 2 defprimitive "/", ((a, b) -> a / b), 2 defpredicate "lt", ((a, b) -> a < b), 2 defpredicate "eq?", ((a, b) -> a == b), 2 extend = (env, variables, values) -> if (pairp variables) if (pairp values) (cons (cons (car variables), (car values)), (extend env, (cdr variables), (cdr values))) else throw "Too few values" else if (nilp variables) if (nilp values) then env else throw "Too many values" else if (symbolp variables) (cons (cons variables, values), env) else nil make_function = (variables, body, env) -> (values) -> eprogn body, (extend env, variables, values) invoke = (fn, args) -> (fn args) # Takes a list of nodes and calls evaluate on each one, returning the # last one as the value of the total expression. In this example, we # are hard-coding what ought to be a macro, namely the threading # macros, "->" eprogn = (exps, env) -> if (pairp exps) if pairp (cdr exps) evaluate (car exps), env eprogn (cdr exps), env else evaluate (car exps), env else nil evlis = (exps, env) -> if (pairp exps) (cons (evaluate (car exps), env), (evlis (cdr exps), env)) else nil lookup = (id, env) -> if (pairp env) if (caar env) == id cdar env else lookup id, (cdr env) else nil update = (id, env, value) -> if (pairp env) if (caar env) == id setcdr value, (car env) value else update id, (cdr env), value else nil # This really ought to be the only place where the AST meets the # interpreter core. I can't help but think that this design precludes # pluggable interpreter core. astSymbolsToLispSymbols = (node) -> return nil if nilp node throw "Not a list of variable names" if not (ntype(node) is 'list') handler = (node) -> return nil if nilp node cons (nvalu car node), (handler cdr node) handler(nvalu node) # Takes an AST node and evaluates it and its contents. A node may be # ("list" (... contents ...)) or ("number" 42) or ("symbol" x), etc. cadddr = metacadr('cadddr') class Component invoke: -> throw "Not a function" class Environment lookup: -> throw "Not an environment" class NullEnv extends Environment lookup: -> throw "Unknown Variable" class FullEnv extends Environment constructor: (@others, @name) -> lookup: (id) -> lookup id, @others class VariableEnv extends FullEnv constructor:(@others, @name, @value) -> lookup: (id) -> class Primitive extends Invokable invoke: (args, kont) -> @fn args, kont module.exports = (c) -> evaluate c, env_global